Lions and Unicorns Chess
Invented by: David Paulowich, 2005
Game hierarchy
• Game
• Generic Chess
• Generic x8
• Generic 10x8
• Lions and Unicorns Chess
Board
FEN: lrcbqkburl/nppppppppn/10/10/10/10/NPPPPPPPPN/LRCBQKBURL w IBib - 0 1
Piece Types
Internal Name | Name | Notation | Added By | Notes |
King | King | K | Generic Chess | royal; can castle |
Pawn | Pawn | P | Generic Chess | can promote; en passant; pawn structure evaluation |
Queen | Queen | Q | Lions and Unicorns Chess | trap king on back rank bonus |
Rook | Rook | R | Lions and Unicorns Chess | castling partner; open file bonus; trap king on back rank bonus |
Bishop | Bishop | B | Lions and Unicorns Chess | colorbinding evaluation; outpost bonus |
Knight | Knight | N | Lions and Unicorns Chess | outpost bonus |
Unicorn | Unicorn | U | Lions and Unicorns Chess | |
Chancellor | Chancellor | C | Lions and Unicorns Chess | open file bonus; trap king on back rank bonus; trap king on back rank bonus |
Lion | Lion | L | Lions and Unicorns Chess | outpost bonus |
Game Variables
Name = "Lions and Unicorns Chess"
Invented = "2005"
InventedBy = "David Paulowich"
NumberOfSquareColors = 3
FENFormat = "{array} {current player} {castling} {en-passant} {half-move clock} {turn number}" FENStart = "#{Array} w #default #default 0 1"
Array = "lrcbqkburl/nppppppppn/10/10/10/10/NPPPPPPPPN/LRCBQKBURL"
DeduplicateMoves = false
StaticExchangeEvaluation = true
Declared in Generic Chess:
StalemateResult = Draw
PromotionRule = Standard
PromotionTypes = "QCU"
BareKing = false
EnPassant = true
PromotingType = Pawn
CastlingType = King
Declared in Generic x8:
PawnDoubleMove = true
Declared in Generic 10x8:
Castling = Close-Rook
Rules
MoveCompletionDefaultRule
BasicPromotionRule
EnPassantRule
CheckmateRule
Move50Rule
CastlingRule
RepetitionDrawRule
Evaluations
PawnStructureEvaluation
DevelopmentEvaluation
LowMaterialEvaluation
ColorbindingEvaluation
RookTypeEvaluation
OutpostEvaluation
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